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_b — Property, class org.flixel.system.FlxQuadTree
B — Property, class org.flixel.system.input.Keyboard
BACKSLASH — Property, class org.flixel.system.input.Keyboard
BACKSPACE — Property, class org.flixel.system.input.Keyboard
_bakedRotation — Property, class org.flixel.FlxSprite
_bg — Property, class org.flixel.system.FlxWindow
bgColor — Property, class org.flixel.FlxCamera
The natural background color of the camera.
bgColor — Static Property, class org.flixel.FlxG
bind(Name:String) — method, class org.flixel.FlxSave
Automatically creates or reconnects to locally saved data.
bitmapToCSV(bitmapData:flash.display:BitmapData, Invert:Boolean, Scale:uint) — Static Method , class org.flixel.FlxTilemap
Converts a BitmapData object to a comma-separated string.
blend — Property, class org.flixel.FlxSprite
Blending modes, just like Photoshop! E.g.
B_LIST — Constant Static Property, class org.flixel.system.FlxQuadTree
Flag for specifying that you want to add an object to the B list.
bottom — Property, class org.flixel.FlxRect
The Y coordinate of the bottom of the rectangle.
bounce — Property, class org.flixel.FlxEmitter
bound(Value:Number, Min:Number, Max:Number) — Static Method , class org.flixel.FlxU
bound() — method, class org.flixel.system.FlxWindow
bounds — Property, class org.flixel.FlxCamera
The edges of the camera's range, i.e.
_bounds — Property, class org.flixel.system.FlxWindow
buffer — Property, class org.flixel.FlxCamera
The actual bitmap data of the camera display itself.
_buffers — Property, class org.flixel.FlxTilemap
button — Property, class org.flixel.system.replay.MouseRecord
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